#ifndef __UDPCLIENT_H_
#define __UDPCLIENT_H_



#include "UDPSocket.h"

class CUDPClient : public CUDPSocket
{
public:
	/**
	 * The Client init something
	 * @param strHost : server ip
	 * @param nPort : server port
	 * @return : Init result
	 */
	int Connect(const std::string strHost, const int nPort);
};

#endif // !__UDPCLIENT_H_
